DS: Focus

My focus will be on the more tactile experiences of the brand such as packaging, and interior graphics. Fizz Bomb is primarily a sit down experience, but also carries a variety of products such as bottled soda and candies to extend the brand beyond it's main physical location. There's opportunity to create a cohesive location-based designed experience, which the competitors fail to do.

If time allows, I'd like to also create a motion piece that would exist within the space to further visualize the explosive nature of soda in time based experience.

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